If an enemy is killed by an attack. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. . ago. Power Potion: Add 1 of 3 random Power cards to your hand, it costs 0 this turn. As an Uncommon card, it appears as a reward for combat, although less often than Commons. When the enemy dies, deal damage equal to its max HP to ALL. Daily Slay the Spire Discussion (481/696): Reaper. Daily Discussion/Debate #107: Strange Spoon. Deal 8 (12) damage. Keep up the good work! Noxious Fumes (Silent - Power) Cost: 1 Energy. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Nowadays I’d say Empty Cage is in the bottom half, maybe third of Boss Relics, even though it has no drawback just because of how replaceable it is. Once Act 4 has been unlocked, you will need to collect all 3 keys during your following run. One of my favourite strats as Defect is. For defense, every Footwork, After Image, Blur, Backflip, and Dash. Electrodynamics is 2 energy for aoe scaling damage. Daily Discussion/Debate #53: Dash. Good single target card, a bit worse than Crippling Cloud/Corpse Explosion but powerful in certain decks. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. [Crippling Cloud]], [[Leg Sweep]], [[Bouncing Flask]], [[Dash]], all the 2-energy cards you always want in Act 1. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Oh dear! Something has gone. Devilish intent sounds fun, kind broken with things like noxious fumes, envenom and bouncing flask, but very tame otherwise. Five block is enough to take a solid blow. So after playing 2 Wraith Forms you will lose 2 Dexterity at the end of each turn. Looking at my last 5 Silent wins, A13-16, less than half my cards did damage. It becomes a weaker card later in the game, but still reasonably useful at. Roll andDie Die Die. After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. Complete the Ending with the Ironclad. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. 180K Members. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Damage increased from 5 -> 6. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. . After over 100 hours on my phone, multiple on switch, and dozens of. It just gives you great value for 2 energy with no downside. It alone makes Silent's Act 1 SO much easier since she really struggled with front loaded damage previously. Silent, lots of weakness cards available. I love this card. Basically no deck doesn't want at least one copy. Silent can struggle a lot with act 2 and cards like noxious fumes and crippling cloud are very strong. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. If I have both of those but no Footwork, Crippling Cloud becomes highly desirable. So I'm enjoying the Slay the Spire stats site because it's telling me a ton. Members Online Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Sadistic Nature + Crippling Cloud is 10-15 AoE burst damage for 2 energy without even considering the powerful debuffs. The only time you really don't want is when you can't play it late in the game, i. However, the synergies are far worse than other damage common side effects - it's pretty rare to build a deck around discard, especially at high ascension. Not sure how good it is yet, but it's definitely way more pickable than it was. The total possible damage that poison can deal over time can be calculated using. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Exhaust. 94 votes, 20 comments. It generally needs two things to get it up and running: A way to retain it. At the end of Act 1 Astrolabe is usually better. cloud_upload UPLOAD A MOD. The rest were defense (Leg Sweep, Wraith Form), draw (Acrobatics. A player finds an early Kunai, thinks "I'll only pick up cards that give me multiple attacks", ignores good stand-alone cards like Crippling Cloud and Dodge and Roll, and dies as a result of low card quality. Members Online. woodsington • 3 yr. On almost every other fight, [[Twisted Funnel]] for 5 with ([[ Crippling Cloud+ ]] for 8 or [[ Bouncing Flask+ ]] for 16) seemed to be pretty reasonable front load. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. The first Attack played each turn that costs 2 or more is played twice. In most fights I think crippling cloud is way more impactful since it immediately strips 2 artifact or weakens in addition to more up front poison while noxious fumes is really slow to do much of anything in combats that only last 4ish turns. Daily Slay the Spire Discussion (82/696): Bullet Time. Reply. Might work better than an attack that added the effect to one target, due to the random nature of orbs. Daily Discussion/Debate #5198 - Core Surge (Defect Rare) upvotes. Wraith Form Silent Rare Power. Next turn, gain 4 (Upgraded: 6) block. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Which are all decent in most situations and shine in others. A great, basic way for the silent to block and deal with unfavorable cards like burn (where it can block for two or four more) or with decay, pain, or regret (where it blocks for 2+ in addition to its base value). Title: Crippling. I finally beat Slay the Spire today with my favorite charecter the silent useing a shive build, and it's left me with the impression that poison just dousn't compete with shivs. If you Exhaust a card that was in your deck, it will be returned to your deck at the end of combat. personally, a jax is basically a must take; no matter the deck, I always reason that the 3 HP I lose is worth the 2 strength (maybe that 2 strength over 3 rounds is just enough damage to kill that elite that's about to hit for 20 something). Removes 3 cards versus 2 and gives you 3 upgraded. Type: Relic. 1 Energy | At the start of your turn,. The third category is Defect. Slay-by-Comment Season 4 Day 91: Happy Stallidays! Let us drink heavily and hang ornaments. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. It takes 3 cards you do not want in your deck and adds 3 cards which are usually better so it provides a large swing in deck power. 1 Energy | At the start of your turn, apply 2 (3) Poison to ALL enemies. As with all things in Slay the Spire, it's relative. Cold Snap Defect Common Attack. Slay the Spire. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. With enough armor, you can basically use anything as a win condition. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Total achievements: 46. Poison stab and crippling cloud are usually fine, others are situational but you don't need to solely use poison to get good use out of it. Neutralise, crippling cloud, leg sweep (good block + weak) & Malaise are all good for reducing damage. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. 1 energy for 12 (16) damage is essentially unchallenged amongst common cards. Two are uncommon and very situational as early picks because you want to ramp up damage, and one is an exhausting rare card. And honestly, even 12 damage for 1 energy isn’t bad early game. Vulnerability is huge on Ironclad because most of their damage comes from direct attacks and they have a couple relics related to it. Daily Discussion Index. That's not to say Spirelogs is the definitive solution to all card analysis. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Ghostly Armor is a Skill card for the Ironclad. The most common of these are Well Laid Plans and Runic Pyramid, although things like Setup and Thinking Ahead can also do the job. This relic falls into the “No Downside, Weaker Effect” side of the boss relic spectrum. Total achievements: 46. Daily Slay the Spire Discussion (88/696): Byrds. Notably I've learned recently it's pretty easy to have too many of these, as I've murdered myself a couple times on drawing multiple copies at once. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Daily Slay the Spire Discussion (464/696): Preserved Insect. (1). Then you write that you should reconsider taking sozu when the spire gets harder. To master Silent, you have to make dozens of runs and try different card combinations and strategies. Damage increased from 8 -> 9. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Attempting to Exhaust it will simply put it back to your hand. Effect: Apply 6 Poison. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. However, it is very important to balance between attacks and defense, as it is more difficult for him to restore health. Therefore, PW blocks for a respectable 6 damage. Lagavulin and Gremlin Nob each take at LEAST 2 turns to set up and and sentries only do 9 damage turn 1. +1 strength with Shuriken after triple Grand Finale on. . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Slay the Spire > General Discussions > Topic Details. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. video_call ADD A VIDEO. I advise carrying this card as a surefire way to ride foes of artifact and save ourselves from a killing attack. Exhaust. In the first and second act your aim is to become powerful. In the common/uncommon pool we have: Cloak and Dagger, Dagger spray, Dagger Throw, Deadly Poison, Poison Stab, Quick Slash, Crippling Cloud, Dash, Flechette, Skewer. Regardless of potions, I bet this could've gone the distance with another footwork, a malaise, even a crippling cloud or generally a couple more block cards like dodge n roll and leg sweep. Backflip is a handy defensive and utility card. Even with just a single copy of Bouncing Flask (sadistic procs for every flask) or Crippling Cloud (sadistic procs twice on every enemy, once for poison and once for weak) it can be very strong. Their cards allow them to avoid combat altogether or dispatch enemies quickly and without fuss. To me, it seems a little bit underwhelming for 2 energy. When you have a daily with Hoarder, these can be just disgusting. Channel 1 Lightning. Since Slay the spire is a deck builder. Feed on floor can solve the end of the game problems for you because you don't need to block much when you have 150+hp. Information for upgraded cards is shown in parentheses. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. The ritual has concluded. Empty Cage can remove curses so it improves at the end of Act 2. Silent is also the second best card spammer (of course, loses to watcher), so the 2 damage per card really adds up. Great deck cycling. Silent doesn't really have many game changers with Eye--Predator, Leg Sweep, Dash, Crippling Cloud are all cards you'd draft anyway and end up slightly cheaper, and it's still mostly about getting key powers in play. I don't pick this card up too often, but it has its uses. Last, you can simply choose a block card or something like [[shockwave]] or [[crippling cloud]] if you need them immediately. ago. Wiki Link: Is it a good card? A bad card? Would you only pick it up in a specific type of deck? Should the developers make some. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. Glass Knife,. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Crippling Cloud is aoe weak and it inflicts poison. There’s also Crippling Poison, which more or less did what Crippling Cloud does now but with more weak and no AoE or exhaust. It's fine that it's a rare, even if it's kinda bad in Act 3. Slay the Spire. Members Online. I feel like you guys deserve a real explanation after more than half a month's absence, so here goes. Whenever you apply Poison, apply an additional 1 Poison. Deal 8 (Upgraded: 11) damage. Retain helps enable so many combos. Astrolabe vs. 2K Online. Common relic is always a small boost, but some uncommon and rare are quite situational. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. The. Having a few Noxious Fumes, Catalyst, and Crippling Cloud cards in combination with the Snecko Skull or The Specimen can lead to a very fun run. Makes it a bit less appealing to upgrade then, and therefore I. Exhaust. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Call me with up to 10 [ [ name ]]. Cloak and Dagger is a real handy card to have then. 7. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. 8/28/18. Spire Growth, Chosen, Chosen+X, Gremlin Nob, and Lagavulin from the Dead Adventurer event, drinking a Speed or Flex potion at start of the Heart Fight or Time Eater, to name a few. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. 5%. For upfront single target damage, Dagger Throw is reasonably efficient. Premium block card for the defect. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. I'm sure there's situations where this isn't a problem, but it makes heel hook VERY situational. Deadly Poison, Poisoned Stab, Bouncing Flask, Catalyst, Crippling Cloud, Noxious Fumes, Corpse Explosion, and Envenom. Backstab (Silent - Attack) Cost: 0 Energy. You might. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. This is one of those cards that is a necessary evil. 180K Members. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Defensively is say piercing wail is probably the most energy efficient card at your disposal - it can block for enormous amounts, particularly against multiple enemies - so a take a fight like the tri-slavers - a great turn one would be piercing wail crippling cloud, and that only costs three energy. The Silent, Prismatic Shards, 3 crippling cloud+, omniscience, and barricade with a bunch of block, also caltrops and well laid plains. This can cause unexpected interactions. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. Dash (Silent - Attack) 2. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. I think I only picked it 1 or 2 times ever. Effect+: This turn, your next 2 Attacks are played twice. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. 1 Energy | Deal 6 (9) damage. Crippling poison is good aoe and weaks which is very strong. 5) If you see a wraith form, it may be worth picking it up. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Relics are ring of snakes, bronze scales, and shuriken. Cards that combine drawing cards with discarding for better cycling. Corpse Explosion Silent Rare Skill. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Next turn, add 3 copies of that card into your hand. Hand of greed is the all-around best neow colorless rare you can get, but apotheosis is close. This can be used to throw curses out of the hand, status cards, or something ethereal like apparitions, and yes it is about the only card in the game that can make hovering kite worth picking so it has that going for it too. : Add 3 (. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. All Discussions. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. This damage will go through an enemy's Block. Dagger spray, dagger. Deal 11 (Upgraded: 15) Damage. Applying Weak can sometimes block for 10 or more, which is a big deal. Noxious fumes is usually too slow to count as real AOE, in my book. Always starts with Spawn and always uses the Mega Debuff on turn 4. Daily Slay the Spire Discussion (193/696): Double Tap. Ive tried so many strategies from relic swaps, stacking hp, taking 3 enemies with 1 damage, an taking on 2-3 bosses in act 1. Deal 8 (Upgraded: 11) damage. - 1 Concentrate for focus. You can play them for 0 energy to proc the relic. Idk, I run into my limits quite often with choker even on clad. 2022 | By Yaroslav Moklyak Slay the Spire is not an easy game, requiring a certain level of skill and a lot of time. It's great for Act 1 but admittedly can start to lose steam in the later game. e. (Also if u really need to u can break the chain) Basically a ton of upside and “not actually a downside” means pocket watch is incredible in most decks. Say you have 1 energy left, and the Time Eater's counter is at 10. The Ectoplasm ate the (Boss Relic) part of the title. After image is a great defensive card against the heart as. There’s a couple of those coming up as well. Effect: Put a card from your Exhaust pile into your hand. Doppelganger Silent Rare Skill. I consider silent the easiest. 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. Piercing wail becomes the best block and damage combo card in the game. Here we go, some rares now. On high Ascension the spear will. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. ) - Turn 2 in general is a big reason why card draw/deck control is so important. Data accurate as of October 12, 2022. This is an early game pick up, that can help to satisfy your card draw against act1 elites. you should try to have enough weaken to chain weaken the heart most time if you are planning on playing "fair". Call me with up to 10 [ [ name ]]. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Data accurate as of November 5. She as netrulize at start and great cards like leg sweep and crippling cloud. Daily Slay the Spire Discussion (408/696): Neutralize "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Exhaust. Please reply to me if I got something wrong so he can fix it. r/slaythespire. Daily Discussion #125: Coffee Dripper. I love this card. The total possible damage that poison can deal over time can be calculated using the following formula: x*(x+1)/2, where x is the. 875 Online. One of the problems with this card is that you cant really play anything after it since it consumes your hand. It's nice, frontloaded mitigation, while Sucker Punch is mediocre damage. ago. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. If both. Members OnlineSlay the Spire is a really difficult game to analyze because the combinatorial depth is enormous and the game throws many different challenges at you that need to be solved in different ways. 7. So after playing 2 Wraith Forms you will lose 2 Dexterity at the end of each turn. 14 Backflip. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. add_photo_alternate UPLOAD AN IMAGE. Conceptually, ironclad is the simplest character to me: play attack, do damage, kill enemy. (As long as you don’t accidentally buff it. Just for emphasis: Piercing Wail, Alchemize, Doppelganger, Malaise, Nightmare, Corpse Explosion. It can block upwards of a hundred damage for only three energy, in situations where you'd otherwise lose. 1 Energy | Deal 7 (10) damage. Currently have 3 strikes and 4 defends Upgraded crippling cloud Upgraded noxious fumes Predator 2x backflips Glass knife. Members Online. Global Achievements. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Poison is a negative status effect (Debuff) that the Silent can apply to enemies. Currently available on Windows, Mac, Linux, PS4. Chozothebozo • Additional comment actions. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. Yesterdays Discussion: Crippling Cloud | Tomorrows Discussion: Cultist . (5) Defend: A 1-cost skill that grants 5 block. The "death explosion" effect lasts indefinitely (unless the enemy clears its debuffs). Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Achievements are granted throughout the game for various merits of small and large scale. The Silent begins each game with 1 copy of Survivor in the deck. Members Online. Phantasmal Killer is a powerful burst tool, but it requires a lot of set up. Source: Neow transformed a Strike into Glass Knife some 45 minutes ago. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. The most prominent cards in the group B are. Just won a game with Silent with what I thought would be a crap deck. silent A20 guide helps! Hey guys, im at about a 70-80 hours into the game and am really struggling with silent A20 runs. By: lacker. Ball Lightning Defect Common Attack. DMondelo. You must be logged in to compare these stats to your own. Yes. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Daily Slay the Spire Discussion (134/696): Corpse Explosion. Members Online. This trifecta absolutely wrecks everything. 15 block is quite a lot if you don't have block scaling. Bob9thousand • 1 yr. Crippling Cloud is really good for a lot of fights, Sucker Punch is a good Act 1 take, there are. I even prefer poison stab because act 1 it's much better against the elites on average. This build is slightly harder to pull off if you are. I think I only picked it 1 or 2 times ever. Effect+: You cannot draw additional cards this turn. Silent - Grand Finale used to be 1 cost. A deck like this is hard-countered by Time Eater, so it's important to draft alternative win conditions. You use it and take no damage, and then you win the fight. It cannot be obtained by itself; instead, Shivs are added to your hand by other cards. Daily Slay the Spire Discussion (351/696): Lesson Learned. I will almost always take this card Act 1. WLP doesn't increase your output. Look for combos and good cards (Crippling Cloud!), and don't try to force a build, just try to live and overcome the next problem (e. Iron Clad imo really suffers (lots of 2 energy attacks, not always able to grab 4 energy. Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Footwork is an Uncommon Power for The Silent. i believe so, Dark Shackles gives -9 strength as a debuff and +9 strength at end of turn as a seperate effect which is not a debuff so it doesn't get cleared. 171K subscribers in the slaythespire community. ago. Silent - Storm of Steel used to be 1 cost when upgraded, but gave unupgraded Shivs. Idk, I run into my limits quite often with choker even on clad. Bouncing Flask is a block card. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Defect cards come in three rarities: common, uncommon, and rare. Necronomicon is a Relic obtained through the Cursed Tome Event. Beam Cell and Reprogram are both great cards that dramatically improve success in Defect's runs lacking such great fortune. If, for example, the enemy is attacking. Maybe a crippling cloud if you have an upgrade. . Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Slay the Spire is a deck-building roguelike indie game with an extensive endgame that allows for constant improvement. It's really strong, and usually an easy pick for most decks. Exhaust. Upon Upgrade it causes all enemies to lose 8 Strength instead. attack Die Die Die 1 A- Deal 13 damage to ALL enemies. Doppelganger Silent Rare Skill. you need a second source of wrath for watcher for consistency early on. Crippling Cloud, Corpse Explosion), a means of defense (Dodge and Roll, Leg Sweep, Escape Plan) and a means of scaling (Catalyst, Snecko Skull). When you take this relic, become Cursed. Corpse explosion will not penetrate block, so against something like the spire spear and shield, this relic shines. Here are the instructions how to enable JavaScript in your web browser. Members Online. When you have a daily with Hoarder, these can be just disgusting. Nightmare Silent Rare Skill 3(2) Energy | Choose a card. X-cost attacks like [ [Skewer]] and [ [Whirlwind]]. Not sure how good it is yet, but it's definitely way more pickable than it was. I think I only picked it 1 or 2 times ever. Good change!Full list of all 46 Slay The Spire achievements worth 1,070 gamerscore. Members OnlineGlacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. I remember dropping an artifact + speed potion with sacred bark on the heart. All Discussions. Many Poison cards apply poison multiple times, so this works very well with stuff like. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Slay The Spire Silent Tier List (2023) Slay The Spire’s Silent class is all about stealth and efficiency. 2. Bane is a common attack card for the Silent: "Deal 7 damage. Predator, piercing wail, poisoned stab, noxious fumes, crippling cloud, footwork, dagger spray, well laid plans, dagger throw, dash, bouncing flask, quick slash, skewer, flying. The buff has also made cards that scale with attacks better indirectly (that's how good it is).